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- >> It would be very good to use the Atari joypad, so that we could use its
- >> three buttons during the game, to fire (quite useful in this kind of game, IMHO
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- true, all pc-doomes (myself included) I know use 3 button logitech mice.
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- >> :-)) or to swith between normal/sidewalk mode. But there is a third button
- >> left, isn't it ? What about using it to jump ? I don't remind if it's possible
- >> to jump in the original Doom, but it would be very nice to implement this, so
- >> that we could include levels which would require to be agile to complete.
-
- I thought this Bad Mood project was about making a doom.wad compatible
- engine for the falcon? it is becoming more and more something completely
- different! I don't think this is a good thing. Lets stick with doom
- first, then maybe add some new things.
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-
- >> About the 1.77 version : good job... Nice and quite fast : I like it...
- >>
- >> Yann
- >>
- >
- >The joypad is an excellent idea !
- >I've got 2 of the buggers and only a handful of games work with it.
- >The fire buttons can be used for, FIRE, SIDEWALKING, and RUNNING modes ?
- >
- >Anyway v1.7 is excellent I was very impressed with it.
- >I have a bog standard Falcon and decreasing the screen size slightly made it Oh So
- >Playable !
- >Even my Pentium owning housemate was impressed with the speed !
-
- strange, a pentium runs doom on max fps (I believe this is 35 fps). Maybe
- he was being polite?
-
- >What we need is a standard WAD file to test it - so people with the different accelerator
- >cards can say how fast the FPS is at the start of the WAD etc.
- >It will really be worth going for an accelerator if there is a big improvement !
-
- of course...
-
- -Martijn
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